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Rivers of MUD - a Diku and Merc based multiuser dungeon
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Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Subject: Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Subject: Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Subject: Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Subject: Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Subject: Flash Racing
Subject: MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
Rivers of MUD
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can i resume an old task in shell?

something just happened and i got booted out of shell(probably my internet went off for sec) and now ive got a bunch of unsaved code sitting in processes i type 'ps ux ' and see this def00 25619

help with rom compilation error

Hello list I am rather new to rom programming. I have had some C experience but am lost here. When I do cd /Rom24/src make I get the normal compile messages everything runs cool then comm.c 176

warfare

I just searched the ROM mailing list archives (http //www.the-infinite.org/lists/romlist/) for a "snippet war ". This was the first result that came back. SNIPPET Automated Wars

Subject: Re: warfare WARNING: LONG EMAIL

Notice the brevity of my response.. I.E. when giving a one line response trim the stupid thing! explain the stolen code bit if you please? has anyone checked (the original poster perhaps) if the co

problem solved

eez i figured this out pretty quick also i posted the wrong code but anyway the problem was that if a mob didnt load by chance he wasnt being set to lastmob and the items kept going to the previous

Subject: bug resetting objs to chars

Ive got a problem loading objects to characters. I 'm using regular OLC and cant figure out where to even find this issue so if anyone has a better idea thatd be great. anyway heres an example of 're

taxes

Quick question. I?m trying to implement a clan tax for my guild system. I?d like it to take clan.taxrate of the gold from killing a mob (mob?s wealth) and put it into the clan.account. I have the code

Subject: Eternity of Discord Base

I was wondering if anyone had a copy of Eternity of Discord base thanks -- ROM mailing list ROM@(protected) Unsubscribe here - > > > http //www.rom.org/cgi-bin/mailman/listinfo/rom

Name Generator.

Ive been trying to write a name generator for a Rom24 mud for awhile and haven 't had much success at it. And i 'm wondering if anyone has any examples on how this can be accomplished. Any help would

Interesting Error

So I am trying to pass a 2D char variable to a function and then do some stuff with it. However I am receiving this error and I am not quite sure why "arithmetic on pointer to an incomplete type

Buffer Overflow fix

Hi I have noticed a small problem with the BUFFER code. If you go over 16384 bytes the buffer will not be able to resize itself and everything that you try to add will be cut off. I would like

Compiling stock ROM code under Fedora Core 4

Howdy all I 'm the resident list n00b and I had some questions about compiling ROM. I recently set up a machine with Fedora Core 4 and decided I wanted to use this machine as my server. Just to tink

Subject: problem with linked lists

i think these are linked lists... what i 'm trying to do is create a linked list like the mprog one but i keep getting errors when compiling heres the code 403 STEP_DATA *list 453

Question about a function to track stats.

Greetings I want to keep track of mob kills/killed stats and show the top ten in each category.... I cant get the stats to load properly...here is my update_mobstats and load_mobstats and a samp

Buffer Overflow...

I was having a problem with a buffer overflow. I would type 'owhere p ' - which is a huge list of items and get the buffer overflow happening Sun Sep 25 03 05 36 2005 Log Vladia owhere p Sun Se

Quick Sort and a randomized hoare partition

This is a bit off topic but a few of us my find this interesting or useful! I 'm pretty much stuck on this one. And here it is... I am trying to write a quick sort lab in c++ that uses a randomized

olc object reset bug(common to stock olc i tihnk)

ive been looking thru the code and i cant figure out why reseting a room doesnt reset objects that are on loaded on the ground but they will load successfully after a reboot/copyover... anyone eve

Subject: Memory Management Question

Hello! I want to add some linked lists to my characters for Role Play notes. I have a question about this When I make my nodes that will be put on the characters I have to use malloc calloc e

Crash issues.

Ever since WolfPaw upgraded they kernals and enabled the CPU and memory pooling we have been getting weird crashes. I 've posted the contents of the latest core below to show what I mean. Any help wo

Copyover mysteriously stopped working...

I 'm not at all sure what caused this to happen I 've reverted to working backups and everything however when I copyover it just freezes... the last line it seems to see in do_copyover is ex

Subject: RE: Problem with Note Board

Like I was indicating for some reason it thinks it 's talking to a mob so you need to use gdb to print who that mob is sapose to be this is easly done by typing print mob- >name. If that mobs name ha

Dragon Breath

On my mud i have dragonbreath as a auto-skill for dragons. I have recently encountered a problem. When players are in mud school fighting things that are in the same rooms as Adepts thier dragon brea

Subject: Rom Note Board Troubles >:o

Hallo Otey I 've been having a problem with the stock rom note board and finally narrowed down the cause of why it crashes the game. I don 't know if it 's just my code or if anyone else has had this

improving chprintf

I was wanting to re-implement vs(n)printf to correctly pad and truncate strings with Lope 's color codes in them since lining things up can be such a pain. I thought to get the bsd version and work f

Adding optional values to resets

Hello I 'm looking to modify resets to add a world maximum limit to all of the object loading reset types and I also want to add a % chance for a particular item to load so that should an item not e

Subject: Solaris 10 and Rom2.4

Hello everyone Is there anyone here running Rom2.4 on a Solaris v10 server that would be willing to take the time to share their experiences with compiling the Rom code? The server I am/was hostin

regular expression search and replace

im planning on putting in runters infinite bits and was wondering if this was possible. i only really use pico for editting in the shell so havent had to much experience with something else although i

Wizlist

Ok using msvc I 've added the wizlist snipped found on mudmagic.com i get these errors... C \Documents and Settings\ShadowFangs\Desktop\Rom24\src\wizlist.c(84) error C2065 'wiz_list ' undeclare

Shopkeepers

This is an oh-so-newbie question but it 's been quite some time since I 've actually done any building on my MUD that I 've forgotten how to work (create) shops. I have pet shops that work quite nice

Help with internet connections

I have been running the ROM since two weeks ago approximately with not many issues but just on local area network. A few days ago I have decided to start using the ROM server through internet side so
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