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Rivers of MUD - a Diku and Merc based multiuser dungeon
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Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Subject: Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Subject: Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Subject: Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Subject: Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Subject: Flash Racing
Subject: MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
Rivers of MUD
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For those of you with event systems and oprogs

You may run up against crashes with object programs. I recently added a 'put ' trigger type that will segmentation fault unless the code takes into consideration that the object may be in a containe

Linked lists--new elements introduced outside loop creates problems

Greetings I have implemented a 'wait ' mobprogram command that delays execution of a mob program for a certain amount of time much like the 'mpsleep ' snippet that is out there. I am doing this

Qsort

Ok question/problem I had qsort sort my helpfiles. And I ran into an issue..... See before the CO that incorperated qsort hit I had 625 helpfiles after the CO I had 168. Rather large decrease. I b

aliases

I am working on a mud and in the code the apostrophe 's ( ') have been disabled from aliases. Apparently there are a few tricks one can use to drop into the shell. Is this a mud urban legend or t

ya ya havn 't had this asked a million times.

Ok this is totaly lame but there was just a discusstion on qsort and even the location of the archives. And I had saved them to go back and re-read over them. And then I had to format my drive. So

Subject: Question regarding sh_int

On my quest to find more vnums (as my world takes up 25 000 as it is adding new areas is a true pain my hats off to erwin for the perl one liner to automate this) and looking for a few "unlimit

Multi-mud progressive games

Hey all i was just thinking as i was skimming through the kyndig snips pages looking for ideas to write since i finished my 30 page to-do list today (dance). Anyhow i noticed a few gambling sni

Subject: ROM Mailing List Archive...

Here ya go I had to go out and retrack it down a week or so ago D http //www.the-infinite.org/lists/romlist/ Richard Lindsey Network Administrator INTERA Inc. 9111A Research Blvd. Austin

Skill List Sorting.

Here is a problem plaguing me. The SKILLS list on our mud is getting a little out of hand and I need to find a way to sort it. Alphabetically if possible. Any help would be GREATLY appreciated!

- New - Last Names

I am in the process of adding lastnames to the creation process. So far I have everything working through 2 CON states - CON_GET_LNAME and CON_CONFIRM_LNAME In confirm_lname a string displays t

Subject: Re: Clearing extra descriptions

Don 't know if this will help but here is how ours is done (using "delete " instead of clear) if ( !str_cmp( command "delete " ) ) { EXTRA_DESCR_DATA *ped NULL if (

Affect bits, modifiers, all that jazz.

Hey list. There 's a flying spell in ROM that I want to make into a skill instead so a player can just "fly " indefinately on a whim. My question is this If the skill won 't affect stats or have a li

Subject: Problem with showing time....

I am trying to code it into whowas so people can see when someone was last online. What i have is... sprintf(buf "{CTimes Played {G%6d {D| {CLast Seen %35s " f_timesplayed (char *)

My problem...

Ok here 's the problem I was having that I wanted to check the archives for... that doesn 't seemed to have helped me much... I had installed auto ansi-detecting code a while back that I found here

Subject: Grrr @ ROM mailing list...

Ok if this gets tripled in your inbox I apologize even more but the mailing list doesn 't want to distribute my question keeps saying something about a suspicious message header... But it never se

Question on Calucations of percentages

Ok ive looked all over for this in man files cprogramming sites everywhere.. How do i figure out the precentage of a number. like 20% of 670 As always any help is appreciated ) -Thri

Thanks

Just wanted to let everyone know that i figured out what the problem was. I just checked to see what loaded last and what should be loading next and finally realized that it was trying to load the

help with mud

Hello everyone Our mud crashed earlier on today and I don 't seem to be able to get it back up. Whenever I check the logs it says fread_word is to long and stops loading right after it tries lo

Silly newbie question (don 't hurt me)

Ok I know this is going to sound entirly newbieish but I tought myself how to code and ammaross ' letters take too long to get answered P So hopefully you guys can help ) This function is a pa

Another affects bug

I am working on actually cleaning up hide trying to get it to work properly but I am having a problem getting the IS_AFFECTED to check and see of the AFF_HIDE flag is set on chars. This works f

Question on Switches

Hey all. Ok my question involves Switch statements. Lately ive been writing switch statements because A) people tell me its better and B) it makes more sense sometimes. Firstly why are switc

Happy New Year

I hope this finds all in high spirits and good fortune. May this one be better than the last. For those that celebrate it that is. Send a frosty mug my way sometime. Again Happy New Year all.

Subject: Icey Depths Code base

Greetings After going through the mailing list archives and not finding what I need. I 'm hopeing someone else can point out the error. After downloading the code from game.org I was able to

Making hedit default to help.are

When someone creates a new help file hedit wants to put it in the area the player is in when the file is created. Is there a way I can change it so that new help files appear in help.are? If so

from taka RE: buts and unlimited bit systems

Start snip here

Affects bug

Hey could someone that knows they don 't have this problem upload their unequip_char equip_char affect_remove affect_modify and affect_strip I would be very greatful. Thanx in advance.

Subject: Objects and Affects Bug

Hey I don 't know if anyone has run into this before but I have a small bug where if I have an object that adds the invis affect (or any affect) and a stat hp str con etc... when I remove t

Season 's Greetings

In light of the Holiday Spirit that 's upon us I 'd like to wish everyone a happy and safe holiday season with plenty of joy and prosperity to come in the New Year. Thank you members of the ROM/MU*

Follow Up: Re: Problem with combat

Yes I would like to point out a ery good leason I learned from this issue. When you get a corefile READ THE STUPID THING. My problem lied in mob_hit yes but not at the first time it called melee_

Subject: RE: Problem Installin on RH8

Hey Nataniel Can you elaborate on your problem with specific errors and things you have tried. Also I don 't know how much you 've put into it already but I would recommend QuickMud. http //
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