Mailing List
Home
Forum Home
Mac Game - Mac game development
Rivers of MUD - a Diku and Merc based multiuser dungeon
SMAUG
Subjects
Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Subject: Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Subject: Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Subject: Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Subject: Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Subject: Flash Racing
Subject: MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
Rivers of MUD
Page 6 of 12 1   2   3   4   5   6   7   8   9   10   Next 10  

Mysql Pfile Conversion Unlimited Bits Reading

Ok...I have the strings saved to the DB as they would be saved to the pfiles for unlimited bits.. 0 256 -1 that sorta thing...now i 'm trying to read them back and set them on the player from the DB

dirent.h in windows

im using msvc++ and what i want to do is be able to scan through every player file and check if they are a certain race and if so change it(for deleting races in my online race editor). im good

Mysql Conversion, objects in pfiles

Ok someone explain how I should do this maybe.... converting pfiles and whatnot over to database....here 's my problem... in a pfile objects inside a container are read like so and wrote like

My external int doesnt want to work...

Hi my problem here is this. im trying to make an online race editor so i 've got the int 's maxRace maxPCRace and maxNPCRace int merc.h i 've defined them like this int maxClass int maxRace

Input Buffer

Hello I am trying to get rid of the inbuf and move it to a que so I can parse it for lag free commands. Everythings is going well as in I can parse the input and place it into the linked list an

MySql

Someone please help lol I 'm so lost.... I need a decently detailed explanation on how to integrate mysql into ROM. I learned a bit of Oracle SQL in school atleast enough to know about queries and

Input: The somewhat finished version

So this is what I have so far. It works but there are some problems with it. Basically it puts a lot of \n\r 's into the buffer and I can 't seem to get them out. Also at times it crashes the game

ROM digest, Vol 1 #865 - 9 msgs

On Wed 12 Jan 2005 06 25 10 -0800 rom-request@(protected) wrote > Fran > > I think what you want is in db.c void reset_area case 'R '. > > This handles random exits as found in the dreams.ar

Random rooms

Hey all Been a while since I posted but anyways. A quick question with regards to "voids " I have noticed certain of my voids stay absolutely constants with regards to exits to/from rooms. H

C++: dynamic member functions for new skills

Hello This only mildly pertains to ROM but this place has been a rich resource of information in the past plus the project I am working on is a server based on ROM so hey. Enough ennui

Using GDB

Can one use GDB to print all elements of a structure? IE struct char_data Or do you have to do p ch- >name P ch- >level Is there a way to just show all of it as once? Thanks -K -- ROM

Addresses

Hi gang Does anyone remember what I did to make the sockets command show IP addresses rather than host names? ) Keriwena (Richard sorry for the duplicate. I goofed.) -- ROM mailing

problem with MySQL text values

Hi everyone I 've just got a quick question that appears to just be a little quirk in MySQL or perhaps just in my web interface to my database... I recently threw all my clan_data into a mysql tabl

New to compiling

Hello I am trying to compile ROM2.4 on my Mac running OS X. When I try to compile I get the following error Welcome to Darwin! Klaipeda ~ rscott$ cd Desktop/Rom24 Klaipeda ~/Desktop/Rom24

AFFECT_DATA

Ok another fast question! I have added a new field to the AFFECT_DATA structure but I cannot seem to see where it is allocated so I can free the new field? I checked in recycle.c and mem.c and

changing MAX_CLASS to an external value

i think i worded that subject correctly...anyway what i want to do is load my classes from a file. ive put together my own class editor which works perfectly(prolly littered with memory leaks i

GDB question...

I have a fast question... how do I move around on the stack? Sometimes I cannot find out how or who crashed the game because it wasn 't the first thing on the stack and I 'd like to look furthe

Files

So I am not that well versed in file processing. I know enough to add things to players areas rooms etc but not that skilled in writing my own file processing functions or anything new. I am

Quest Ideas

Hey guys I am searching for better and bigger quests. Right now my players go to a Quest master and he gives them a mob to kill or an item to find. I am looking for a way to do group quests l

efficiency lesson

Hi Guys I have a question about efficiency because I am still extremely green to c programming. I am writing a function that will loop through all the rooms in an area check the exits and s

Oops

Jeremy not jeremiah. Sorry bout that. -- ROM mailing list ROM@(protected) http //www.rom.org/cgi-bin/mailman/listinfo/rom

Descriptor Bug

Actually that bug exists in version of rom 2 all the way through RoT 1.4. Any nyxll im hurt. I told you id stop back in you really think i wouldnt have told you how to fix that? * smirks *

multiple descriptors

Hey all About once every 6 months I have a player log into my mud that knows way more about rom/rot bugs and obscure ones. Granted I think I have most of the basic ones patched but every

EXP problem

Hey guys I was wondering how each of your mud does leveling? Right now my players have hours and get expiernce from mob kills based on hours but I would like to get rid of it. Any suggesti

OLC reset problem.

Hey I have a bug that 's been eluding me now for 2 weeks. Basically it 's in the redit_oreset function and the add_reset function in olc_act.c and olc.c files respectively. When I try to put

Subject: Characters loosing EQ.

Here is a good question for you guys. We have a problem where when a character is loaded via "get_char_offline " and then another function ALSO gets the same char online/offline and does "unload

MCCP

I 've been searching for a snippet to add mccp to my mud but i can 't find one can you tell me where can i find it?

REDIT: north name door bug, searching archives...

Two things I don 't do much building. In fact with the exception of a really good mudschool which isn 't really a "proper area " I haven 't done much with redit 'ing doors. I found a bug whe

Subject: gdb doesn 't have a stack?

When my mud crashes it leaves me a nice core.### file. which was awesome in the past. I used to be able to specify the file .. then build the tables. I cannot do that any longer each time I tr

ROM

Well I figure this list has been quiet long enough! I might as well start up a discussion. What do you people think are the major design flaws of ROM? What do you think -should- be improved?
Page 6 of 12 1   2   3   4   5   6   7   8   9   10   Next 10