  | | | Mac Game | Hey all
A friend of mine working for Dallas Community College District has
been tasked with creating a curriculum for a class called
"Interactive Simulation and Game Technology ". She 's looking Hi everyone
How do you access the four floats in a
vector float x
?
Aren
on 10/17/06 12 04 PM mac-games-dev-request@(protected) at
<mac-games-dev-request@(protected) > wrote
> Just our of curiosity what happened to the example code
>
> http //developer.apple.coJust our of curiosity what happened to the example code
http //developer.apple.com/samplecode/OpenGL_game_template/index.html
It 's still listed on the Games page but fails to come up.
Mark
___Plea to all the Mac Ogre users
There has been a long standing rendering issue with Ogre on the Mac... see
this post for more information
http //www.ogre3d.org/phpBB2/viewtopic.php?p 171148
<httpI wanted to look into some OpenGL samples and found Red Rocket at
developer.apple.com. Unfortunately this requires "aglString sample "
which I don 't seem able to locate. Is this around? Or is theHi guys
I know I already asked for help on this topic but I can 't install the
PAlib library despite of all my efforts. Is there anyone who has
already done this on Tiger and who can help me a bit wI was wondering if this list can help me with something.
I 'm working on a game engine using the Ogre3d open-source rendering engine.
I 'm planning on using WebKit for the GUI of the engine so that tSo does anyone know how we can get info on developing for the iPod?
Greg Schumsky
Covenant Studios Inc.
On Sep 19 2006 at 12 04 PM mac-games-dev-request@(protected)
wrote
> Send Mac-gamSorry to bring this up again after such a short time but I 've only
just subscribed to the list and the appropriate email address is
obfuscated in the archives (thank heavens - we all get enough spamI have a shareware game for MacOS X and was looking for suggestions
on some of the companies like BMT Micro Kagi etc.
My game will be download only (no registration code). Anyone have
experiencHi folks
Has anyone used the SDL library for creating a game on Mac OS X? I 'm
checking out this library but the examples I have seen seem flaky.
Thanks.
-Jaime
Greetings
I 've done a bit of work in interface builder/xcode/objective-c etc.
Writing various functional apps with a lot of the UI features of
interface builder. I would like to try my hand atHello mac-games-dev
Just a quick one and this probably belongs in some XCode list... but
how do I get XCode to copy frameworks into the app bundle without
copying the header files too?
--
Best reGood evening all...
I have a general Mac animation question that I would like to throw
out for everyone 's opinion.
In the old days of Mac animation and game programming one usually
used pre-renHi Folks
Long time lurker. Where does one get information for developing games
on the most recent iPod? It seems odd that there are no articles on
the front page at developer.apple.com.
Thanks!Where can I find documentation on how to support game controllers
particularity in Cocoa?
I 'm aware of how to get ahold of one list of pirated codes that 's
published each month (Serial Seeker) so I can keep any codes that
show up there disabled for my game. But one code has gotten outhi
which is most most suitable API for implementing threads in macintosh
mack
hi
i was develping a aplication in SDL . in which i want to parse a xml file
..which is the best library available for mac for manipulatiing XML ?..
mack
<div >hi </div >
<div >  </div >
<div >i wasHi
I 'm making a simple GLUT-based C++ program. Currently all it does is load a
PNG texture and map it to a single quad being rendered to a double-buffered
screen. I have the libpng/zlib source incHi people
I 'm new on this mailing list so I don 't know if this subject is
appropriate for it but I 'll give it a try.
I am developing a game for Nintendo DS with some friends and we 're
using some lI know PPC code is probably not very high on anybody 's priority list
right now but this is really weird
I was trying to write efficient code by doing things like "x > 0 ?
y z " knowing that I 'm working on a cross-platform game and at some point I need a
double precision fused multiply-add operation.
This is a single instruction on PPC and a few instructions on Intel
(using the extHello Mac Games Dev List!
I look forward to reading you!
Ben Watson
Hello Mathieu
I am a computer science student myself I have found that most books
concentrate on the win/pc platform but the website http //
nehe.gamedev.net/ has posted cocoa base code and oveHey all!
I 'm a Computer Science student and unfortunately there are no game
development courses at my University. I would like to know what are
the resources for a mac programmer if I want to lQuestion
Does anyone know of any frameworks that allow for easy access to zip
or rar files? I want to be able to open them up within the program
and transfer the contents to a temp directory. IHi
Does any know of any currently available joysticks supporting
force feedback on Mac OS X. I recently bought a Logitech Force
3D Pro as it claims to be Mac compatible but the FF side doesn 't
worHi Folks
I am creating a proof of concept game to get my feet wet with cross
platform game development. Currently I 'm a PC developer looking to
make games for both Mac and PC. I have written sta |
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