  | | | DirGames | Hi peolpe
had a simple handler for testing point in triangle wich i wanted to share
with you.
I don 't know if it fits the needs as i didn 't follow the discussion much.
I hope this contributes.
Alex da Franca wrote
> the preloadmovie command seems to do some 'weird ' things anyway.
> without preloading I get one preparemovie event with preloading I get 2
> preparemovie events in the moAt 11 10 Uhr -0300 16.12.2003 Agust?n Mar?a Rodr?guez wrote
> >
>
> AAAAAARRRGGHHH!!! So this was it!!!! A
>couple of months ago I stood away working for
>42 continuous hours trying to track hmm... I did this just now
myNam 'txtIntro '+i
_root.createTextField(myNam 3 100 100 200 0)
oLtxt _root[myNam]
oLtxt.autoSize true
oLtxt.wordWrap true
oLtxt.selectable false >From personal experience I 'd say timeouts are great. Especially for the
kind of work that you deploy them for. I 've had some problems with using
persistent variable references with timeout objects
> > AAAAAARRRGGHHH!!! So this was it!!!! A
> >couple of months ago I stood away working for
> >42 continuous hours trying to track down this
> >bug. I never realized of the double prepareM > By "load " I mean - get them into the movie somehow. Right now
> I 'm placing the W3D members in the score and on the stage
> (but off to the side where they can 't be seen). This loads
> them inYou know it is too early to tell etc etc....but the one thing that sort of
bothers me is the good/bad of the new syntax. Sure it 'll be easier for
others new to Director to adapt but that also mAll
Here are a series of games we have just released including a Wright
Brothers simulation. All are done with Shockwave.
They can be reached by going through the client
http //www.gtowntiHi all
I hope I 'm in the right group for this one but I 'll give a try.
I want to show some text in directory using a flash movie. I manage to send
a string to the variable which I defined in f
Hi all
At the moment I use series of png images to create animations of my main
character. I chose this format because this gives the nicest transparency of
the character on the background. Usin----- Original Message -----
From "Alex da Franca " <da.Franca@(protected) >
>
> I don 't know how it is handled in director nor
> can I figure out how to test it.
Sorry I just realised I misreadAt 0 07 Uhr +0000 15.12.2003 Robert Tweed wrote
>
>To ease my mind on this particular point can you confirm whether each
>timeout object is using a separate OS-level timer or all they all manag
Hi
I got a function to test if point lies in or out a polygon
on isInside(pt pt1 pt2 pt3)
x pt[1]
y pt[2]
x1 pt1[1]
y1 pt1[2]
x2 pt2[1]
y2 pt2[2]
x3 pt3[1]
y3Hi
What 's the easiest way to grab an image from a Flash movie inside Shockwave?
Do you really have to add the Flash movie to your stage and crop it from the
stage image?
Since I don 't wantAll
So if I understand things it 's definitely not that timeouts are "broken " as
was mentioned yesterday so much as it the situation is "use with care
properly store and clear timeout object refer
> The crashing bug caused by timeout objects is a memory leak
> that has been
> discussed on these lists on more than one occasion. A google
> search on the
> keyword 'timeout ' (restricted
The crashing bug caused by timeout objects is a memory leak that has been
discussed on these lists on more than one occasion. A google search on the
keyword 'timeout ' (restricted to nuttybar)At 19 34 Uhr -0800 12.12.2003 Jim Andrews wrote
> > as seen in Toms mail if the timeout object
> > 'forwards ' the event it adds a reference to
> > itself as parameter.
> > so you can distingu
> as seen in Toms mail if the timeout object
> 'forwards ' the event it adds a reference to
> itself as parameter.
> so you can distinguish between 'regular '
> exit-/prepareframe and additionalI made a suggestion that I think got missed yesterday. That was to check
(using javascript) for the window.opener property. If this exists then the
dcr is sitting in a popped-up window and the winAt 13 48 Uhr -0800 12.12.2003 Thomas Higgins wrote
>
>That means you must be careful when targeting a script object as you can get
>two exitFrame calls per frame if your target is a behavior withThought this was worth a look if you haven 't seen it already
http //www.globz.org/rally4/training.html
--
All
> On an off-topic note... as an insider do you think there
> will ever be the posibility of Macromedia combining the
> Flash plugin and Shockwave plugin into one?
The idea has some obviStuff I 'm working on.
Works for me although your mileage may vary because they are written
for my coding style.
http //www.theburrow.co.uk/d85/obfuscator121203.zip <- 25k
The file contains a Great thanks for the info! I 'm thinking of a few applications of the second
timeOut method you mentioned already.
On an off-topic note... as an insider do you think there will ever be the
posibAll
First off this is my first time back on this list since late last year when
I left for some holiday time. I 've been back at work for a number of months
but just never got around to rejoining Hi
I 've found a workaround for shockwave display
http //earthwormjim.free.fr/test/index.html
use arrow key to rotate models
could you give me some feedback about the overall speed
thaI want to use IL to make some effects to the stage
image like blur and so on. At the moment I 'm using
sprites - so I havn 't found a way to get the stage
image (including the current sprites) applHi
I 'm trying to do copypixels from the stage image but outside the stage
viewing area
My visible stage is 512x512 big and I want to do copypixels all around of
this area
when compiling |
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