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Rivers of MUD - a Diku and Merc based multiuser dungeon
SMAUG
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Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Subject: Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Subject: Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Subject: Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Subject: Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Subject: Flash Racing
Subject: MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
SMAUG
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Login causes reboot bug

I was informed of a unique bug last night I have searched the archives and don 't see anything about this bug. The situation is if a player uses a unused name to login with you get the following

Subject: Console stuff

Hey everyone. I 've decided to fire up the MUD again but when I run the startup script I 'm not getting anything on the console... it just appears to hang. The program is running and I can lo

Players using Mob names

The SMAUG code at one time tried to address the annoying issue of players using Mob names and attempting to disallow it. The problems came in when new areas were added but players had names in the

mstat

Hi all I was wondering if I can get some help. I haven 't made any changes to mstat but when one uses mstat on certain characters it crashes my mud. At first I thought it was just deadlies bu

editing the deadly code

i want to modify the code that rules over 'deadly ' characters. since most of the players in my MUD are responsable enough not to turn it into a bloody free-for-all i was wondering if i could alter th

namechange not working

as this is a basic part of the MUD i figured there must be a well known fix to it. when characters want to change their names they 're supposed to type name <newname > correct? well it 's not re

Lines starting with lowercase mob shorts

A few months ago Eos patiently answered some questions for me on how to strip the automatic uppercase letters from the beginning of echos. Now I 'm trying to go the other way and find how to make

Subject: do_practice questions

My latest project is in trying to change the look of my practice list. I 'm using Zylara 's Smaug through Cygwin. Starting from the easy part I want to change the colours depending on if the skil

still problems with blood

early tonight a coder put in the following code while i worked on in-game things. http //www.shadow-lands.com/sml/2004/msg00251.html upon reboot all items became un-drinkable to all players god

vicious duel wield/missle weapon bug

okay this is something me and a few other immortals discovered today entirely by accident. the mud crashes when the following things happen in the following order. 1- player wields a missle

area items levels are reseting

this is VERY odd. i have not found this bug ANYWHERE else on the ML. after installing areas all items that are above level 5 remain at their assigned levels in the arms of shopkeepers or sitting o

Opps! Ignore that last one.

Turns out I can 't check the core file versus the exe when the exe isn 't running >. > Sorry for the stupid question. -Senrai

Last question for a while, I hope.

Here 's a unique core. Anyone know what could cause this? #0 0x4207af76 in ?? () #1 0x4207ad24 in ?? () #2 0x080ad11d in ?? () #3 0x080a1c6b in ?? () #4 0x080a0275 in ?? () #5 0x0809

Subject: Problem with Resets

I have created an area that has one container with two rubies in it. Also in this area is 10 berries on a bush. After creating the area exactly like I wanted it I used the INSTAZONE command. T

Odd memory problems...

When it comes to memory handling I 'm a complete newb. Looking at this core dump it looks to *me* like the actual crash ocurred completely independantly of my mud code. The crash is obviously in

RE: "You can 't wear that "

Well just wanted to let everyone know that I was informed how to do this! I received an over-whelming response to my question! lol! So to all of those who answered it I want you to know. THANK Y

Subject: "You can 't take that "

I recently added a few items to my new mud these items are for players to receive. But when I test the mud with A test character I cannot get these items. Here is an ostat of one of the items

Subject: Counting items

Hey In the tutorial for my game players will come across a chest with 4 rubies in it. The rubies are worth 100 gp a piece. I 'm just slightly worried that the players will decide to stick

Starting players with money.

How do you give players gold if they are level 1? My idea is to have a script make the players level 2 and give them 500 gold coins. If they are level 2 or over it will not give them the 500

Subject: 2 part question..

Referencing the dreaded "95 " skill bug. It hit us in a skill yesterday for unknown reasons as the "fix " for it was already installed in our revision. So I looked at the struct. struct skil

Subject: SHOP creation

How do I make a shop that will sell just torches and waterskins? I cant seem to figure this out.. Its for a newbie area where newbies learn how to buy stuff Thanks Matt <html xmlns

Subject: Disposing of Pointers

I 'm fairly new to memory handling so I have a question. I have a data structure of type "HOUSE_DATA " To be brief here 's two members I 'm concerned with char* owner int vnum

Subject: SMAUG Monster Guide?

Hello What DND ruleset is smaug based upon? I 'd like to buy a monster guide so I can make good monsters for my mud any ideas? Thanks Tone <DIV >Hello </DIV > <DIV >  </DIV > <DIV >What

How do you change the default config options for all players?

It seems as though the BRIEF option is turned on by default and I was wondering if there was a way to set the BRIEF option to OFF by default so new players dont have to type LOOK over and over again

Players have to type LOOK to see the room?

Problem I dont know exactly how it happened but all of the sudden players have to type look everytime they go into a different room otherwise it 'll just display the objects and exits in the r

smaug 1.5

Hello Just a short question I have smaug 1.5 why is there no information released about this version? If there is some hidden web site? where is it? Thanks Tone <DIV >Hello </DIV > <DI

Subject: Looking for a snippet

Does anyone have or know where the snippet to add color support to smaug1.4a? I 'm looking for the code that allows for color title 's equipment rank ect... I 've found many other color snippets but

Re: Here

Your document is attached.

Some bugs I could use help with.

Hi all I have some bugs that keep crashing my mud and I was wondering if anyone could help me fix them... I 'll show the bug then the code and any help would be greatly appreciated... I 've comme

Subject: Command save problem

my mud was starting up really slow so checked my command.dat file and it was up to 5 MB of information with tons of lines of text. So i replaced it with the basic smaug command.dat file and did
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