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RE: some information about timeout objects (was: Re: [dirGames-L]
   KillChild fr

RE: some information about timeout objects (was: Re: [dirGames-L]
   KillChild fr

2003-12-13       - By Thomas Higgins

 Back
Reply:     1     2     3     4     5     6  

All,
So if I understand things it's definitely not that timeouts are "broken" as
was mentioned yesterday so much as it the situation is "use with care:
properly store and clear timeout object references using variable
assignment", right? I guess I'm just wondering where the "broken" part of
the equation comes into play. It just seems a bit dangerous for folks to go
around saying things like this when it's not really the case, or is it? I'm
still waiting to see how they're _broken_ in any way - you can freely and
_safely_ use them so long as you store the result of the timeout() function
in a variable, then call forget() off that variable and set it to VOID when
done.

Cheers,
Tom Higgins
Product Specialist - Director Team
Macromedia

DIRECTOR, de lekkerste!

...

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