  | |  | CGDisplayFade API | CGDisplayFade API 2003-11-22 - By Brian Christensen
Back 10.2 introduced the convenient CGDisplayFade API. However, the documentation is rather sparse, and nowhere do I see a way to specify which display it fades. Does it simply always fade all connected displays? If it does do this, the API is of limited use since I only want to fade the one display I'm using for the game.
Any insights would be appreciated.
/brian
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