Mailing List
Home
Forum Home
MUD Dev - Discussion of MUD system design, development, and implementation
Mac Game - Mac game development
Rivers of MUD - a Diku and Merc based multiuser dungeon
SMAUG
Subjects
Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Flash Racing
MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
Search:  
Power your search with and, or, +, -, or "some phrase" operators.
Timeout at greet screen

Timeout at greet screen

2003-12-17       - By Sarix

 Back
Reply:     1     2     3  

I'm not big on socket coding, but is there a way I can set a shorter timeout
time on connections that just sit at the greet screen? I have a few users
that for some reason each time they connect their client has to connect
twice and one sits at the greet screen. And it would be nice if I could have
the mud disconnect those who just sit there.


--
ROM mailing list
ROM@(protected)
http://www.rom.org/cgi-bin/mailman/listinfo/rom

Earn $52 per hosting referral at Lunarpages.