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Subject: Re: Thoughts on the Gabe Newell 's Mac comments.

Subject: Re: Thoughts on the Gabe Newell 's Mac comments.

2007-10-07       - By Tobias Ford

 Back
I really wish that they would allow the driver updates to be separate  
from os updates.  I understand when the updates are tied to the  
window manager updates.  In that case, roll it into the os updates.  
But when it's a fix for incorrect functionality or fixing something  
with Windows compatibility, it would be nice to get the updates sooner.

I guess, what I'm wishing for is that with current os point releases,  
the graphic driver updates would be treated more akin to security  
updates and happen more often.  It was always a real bummer when on  
my previous cross platform mmo, we'd report driver bugs that would be  
fixed and patched within a month by ATI and Nvidia, but would then  
wait for up to 4-5 months for the fixes to show up on OSX.

On Oct 5, 2007, at 12:45 PM, Phill Djonov wrote:

> > Actually, you can't. E.g. DX10 is Vista-only.
>
> True. But downloading a new graphics driver can still enable old  
> DX9 capabilities
> that weren't previously available, or expose GL extensions that  
> hadn't been supported
> before (and my understanding is that the DX10 equivalent GL  
> extensions are available
> on XP and even 2K - I haven't tested this myself, but I see them  
> supported on Linux so
> I don't really doubt it).
>
> DX10 may be Vista only, but DX9 is far from unsupported, and will  
> remain so for a long
> time to come (if not directly by MS then at least on the hardware  
> vendor side of things).
>
> > That needs to be back-ported so that devs can actually
> > use it, or else we still have to maintain multiple code
> > paths, with the end result being that improvements don't get
> > adopted.
>
> Very much in agreement here. I don't have time to write and test a  
> code path for every
> possible combination of extensions. Not porting new GL extensions  
> back to older systems
> (obviously within reason, I don't expect geometry programs on a  
> Radeon 7x00) makes me
> want to ignore the new stuff (at least until it's become old) as  
> I'd be doing a lot of work for
> a very small portion of my audience. There's a reason the GeForce2  
> drivers support
> ARB_vertex_program...
>
> > If OpenGL wasn't tied to OS updates, we could have just told the
> > 10.3 users to run Software Update and the next driver release
> > would have fixed it.
>
> Yeah...
>
> Phill
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-- ---- ---- ------
Tobias Ford...
tobias1482 'at' mac.com
tford 'at' spacetimestudios.com
-- ---- ---- ------
Sr Programmer @ space time studios for a generic space game mmo





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