  | | | Subject: Re: Thoughts on the Gabe Newell 's Mac comments. | Subject: Re: Thoughts on the Gabe Newell 's Mac comments. 2007-10-07 - By Tobias Ford
Back I really wish that they would allow the driver updates to be separate from os updates. I understand when the updates are tied to the window manager updates. In that case, roll it into the os updates. But when it's a fix for incorrect functionality or fixing something with Windows compatibility, it would be nice to get the updates sooner.
I guess, what I'm wishing for is that with current os point releases, the graphic driver updates would be treated more akin to security updates and happen more often. It was always a real bummer when on my previous cross platform mmo, we'd report driver bugs that would be fixed and patched within a month by ATI and Nvidia, but would then wait for up to 4-5 months for the fixes to show up on OSX.
On Oct 5, 2007, at 12:45 PM, Phill Djonov wrote:
> > Actually, you can't. E.g. DX10 is Vista-only. > > True. But downloading a new graphics driver can still enable old > DX9 capabilities > that weren't previously available, or expose GL extensions that > hadn't been supported > before (and my understanding is that the DX10 equivalent GL > extensions are available > on XP and even 2K - I haven't tested this myself, but I see them > supported on Linux so > I don't really doubt it). > > DX10 may be Vista only, but DX9 is far from unsupported, and will > remain so for a long > time to come (if not directly by MS then at least on the hardware > vendor side of things). > > > That needs to be back-ported so that devs can actually > > use it, or else we still have to maintain multiple code > > paths, with the end result being that improvements don't get > > adopted. > > Very much in agreement here. I don't have time to write and test a > code path for every > possible combination of extensions. Not porting new GL extensions > back to older systems > (obviously within reason, I don't expect geometry programs on a > Radeon 7x00) makes me > want to ignore the new stuff (at least until it's become old) as > I'd be doing a lot of work for > a very small portion of my audience. There's a reason the GeForce2 > drivers support > ARB_vertex_program... > > > If OpenGL wasn't tied to OS updates, we could have just told the > > 10.3 users to run Software Update and the next driver release > > would have fixed it. > > Yeah... > > Phill > __ ____ ____ ____ ____ ____ ____ ____ ____ ____ > Do not post admin requests to the list. They will be ignored. > Mac-games-dev mailing list (Mac-games-dev@(protected)) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/mac-games-dev/tobias1482% > 40mac.com > > This email sent to tobias1482@(protected)
-- ---- ---- ------ Tobias Ford... tobias1482 'at' mac.com tford 'at' spacetimestudios.com -- ---- ---- ------ Sr Programmer @ space time studios for a generic space game mmo
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