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Flash Racing

Flash Racing

2003-12-17       - By steve

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Reply:     1     2     3     4     5     6  

I'm more enthusiastic about Shockwave 3D then I was just about 6 months ago.
Web-based 3D penetration doesn't seem to have changed much within the last
few months, but it seems that Shockwave 3D is emerging the de-facto standard
(with notable competition from WildTangent)... I'm just curious if these
Flash real-time 3D engines will ever catch up with Shockwave 3D.

Steve

-- -- Original Message -- --
From: "Barry Swan" <gerbil@(protected)>
To: "'Director - Shockwave - and Flash Game Production'"
<dirgames-l@(protected)
Sent: Saturday, December 13, 2003 10:02 AM
Subject: RE: [dirGames-L] Flash Racing


> > At 10:40 +0100 12/13/03, Christoffer Enedahl wrote:
> > >Holy moses! thats the best flash 3d stuff I've seen!
> > >It surely beats a lot of shockwave stuff too. pity it isn?t
> > a complete
> > >game though.
>
> Controls are a bit rubbish, and the camera is far too floaty - obviously
> whoever is working on this is really trying to hammer home the '3D' side
> of it a bit too much.
> But yeah, could well be looking nice :)
>
> I wonder how far quad engines would have come by now with modern CPU
> speeds if we'd not got the proper 3D support though? ;)
> SRR #2 and the Lego racer thing are still miles miles miles ahead of
> these flash 3D games.
>
> I'm happy enough with shockwave's penetration these days for my 3D stuff
> - if the game is good enough then people will install it, especially if
> you are lucky enough to be aiming for a target audience with broadband.
> The 3D plugin itself may not have changed recently, but broadband uptake
> rates are encouraging enough that I'm more enthusiastic now about
> shockwave than I was, say, a year or so ago.
>
> We just gotta make the stuff that people WANT to install shockwave for,
> so come on guys :)
>
> Barry
> gerbil@(protected)
>
>
>
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