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  | |  | Second Life 's customers own the IP of their creatio ns | Second Life 's customers own the IP of their creatio ns 2003-11-20 - By Christer Enfors XW (TN/PAC)
Back Mike Shaver wrote:
> The Creative Commons element is interesting too, but the key issue > is clearly that they're leaving (giving?) the players' IP with > them.
[snip]
I'm most likely wrong on this, but I always thought that the author of something (say, an object in Second Life) always own copyright (IP == copyright?) on it. Just because the terms of service may say otherwise, that doesn't supercede copyright law, does it?
So if I'm right, this doesn't really change anything. Authors have always owned their work, even if the producers of the authors' tools don't realise this.
-- Christer Enfors, AKA Dannil __ ____ ____ ____ ____ ____ ____ ____ ____ ____ MUD-Dev mailing list MUD-Dev@(protected) https://www.kanga.nu/lists/listinfo/mud-dev
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