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  | |  | Second Life 's customers own the IP of their creatio ns | Second Life 's customers own the IP of their creatio ns 2003-11-21 - By Lee Sheldon
Back Christer Enfors wrote:
> I'm most likely wrong on this, but I always thought that the > author of something (say, an object in Second Life) always own > copyright (IP == copyright?) on it. Just because the terms of > service may say otherwise, that doesn't supercede copyright law, > does it? > So if I'm right, this doesn't really change anything. Authors have > always owned their work, even if the producers of the authors' > tools don't realise this.
Screenwriters routinely sign away their copyrights on every television or film script they write. Whether somebody clicking I Agree to a TOS is equal under the law to these signed contracts, I don't know. But there's certainly lots of precedent for authors -not- retaining copyright to their own work.
Lee __ ____ ____ ____ ____ ____ ____ ____ ____ ____ MUD-Dev mailing list MUD-Dev@(protected) https://www.kanga.nu/lists/listinfo/mud-dev
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