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smooth scrolling/subpixel tweening

smooth scrolling/subpixel tweening

2003-11-23       - By Jerry McManus

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Reply:     1     2     3  


   The repeat loop is the main cause of the problem.  Animations should be
driven by a scalable time factor, whereas a repeat loop will always execute as
quickly as possible.  The most basic solution is to put your movement code in an
exitFrame handler which at least allows you to tie the animation to your movies
framerate.  A more advanced solution is to query the system clock every frame
and calculate a relative animation speed based on elapsed milliseconds.

   Cheers,
   Jerry



-- -- Original Message -- --
From: <vaccaro3@(protected)>
To: <dirgames-l@(protected)>
Sent: Sunday, November 23, 2003 10:54 AM
Subject: [dirGames-L] smooth scrolling/subpixel tweening




>I'm not all familiar with Director, so what would be
> the optimal way of slowing down and maybe interpolating this movement?


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