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Visible Delays

Visible Delays

2004-05-18       - By Rainer Roomet

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Hello Everyone.

I want to add visible delays but my english is so bad and it's so
complicated function then I have to give some extra examples. The visible
delay means that when player got delay then he saw points.
For example:
>cast 'armor'

You begin to utter some strange incantations...
You feel someone protecting you.
........ <--- and now these are points.

But the points dosen't appear together. They appear alone.  Each point per
pulse. For example:
if character got delay with 4 pulse.
. <-- this is the first pulse
. <-- when first pulse ends comes to second point
. <-- when second pulse ends comes to third point
. <-- when third pulse ends come to fourth point etc.

Hmm... Just like when you start windows and then sometimes comes text
Checking hard disk...................................... <--- these points
don't appear together too, each point appear if previous are appearead.


I hope you got this IDEA :). If you don't then it is my fault, because I
hate my english!!!!!!!!!!!!!!!!!!!!!!!!!!!


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The Lost Lands of Arion
-- Ranka

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