Mailing List
Home
MUD Dev - Discussion of MUD system design, development, and implementation
Mac Game - Mac game development
Rivers of MUD - a Diku and Merc based multiuser dungeon
SMAUG
DirGames - Director, Shockwave, and Flash Game Production
Subjects
Getting UDP through NAT/firewalls/whatever for a game
Getting UDP through NAT/firewalls/whatever for a game
QuickTime errors
Python script as stand alone MUD server
Various sound problems
Fragment Shaders & GL TEXTURE RECTANGLE EXT
Timers and global variables
Re: Language and platform for Text MUD server
Apparent acquisition of Yantis (mysupersales) by IDE
HID keyboard
Getting UDP through NAT/firewalls/whatever for a game
Microsoft Sparkle
Director MX
Congratulations Horizons
Yet more problems fullscreen mode
Apple Dev Kitchen Them 's tasty vittles, Maw!
NSOpenGLContext, Pbuffers, and drawables
More DCR "theft " naughtiness
dynamic sprite creation and imaging lingo
Re: Find stuff in Flash array?
Effects of skill imbalances?
QuickTime errors
Rom 2 4/Quickmud Enhancement/Bug fix
Working with XML files/CFURL
smooth scrolling/subpixel tweening
RE: (Ron help me?) Flash text
Flash Racing
MudDev FAQ 2
Browser based games
Installing GLUT
Special character in Flash XML
 
Search:  
Power your search with and, or, +, -, or "some phrase" operators.
Effects of skill-imbalances?

Effects of skill-imbalances?

2003-11-18       - By Joshua Judson Rosen

 Back
On Fri, Nov 14, 2003 at 09:07:43AM -0500, Jeff Fuller wrote:
> Joshua Judson Rosen wrote:

>> I'm skeptical. References, please?

> If you want references to what I'm talking about look to programs
> like Odins Eye & DAoC Unleashed for DAoC, or ShowEQ for
> Everquest. Both give a gifted subset of the playerbase a distinct
> and game changing advantage over the other players. Radar and
> automation that nullify the intended experience.

I was asking for references to support your claim that all of the
players who don't master such tools flee the game. Since `DAoC
unleashed' and `ShowEQ' are your exemplar tools, I take it that you
want to use EQ and DAoC as examples of games that everyone except
the `elite warriors' have fled. Since I've never played either of
those games, someone else will have to tell me wether that'd be a
sane statement.

--
"Computing is based on utility, performance, efficiency, and
cleverness.  Where are beauty, compassion, humanity, morality, the
human spirit, and creativity?" --Richard Gabriel's Fayerabend
Invitation
__ ____ ____ ____ ____ ____ ____ ____ ____ ____
MUD-Dev mailing list
MUD-Dev@(protected)
https://www.kanga.nu/lists/listinfo/mud-dev