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Rivers of MUD - a Diku and Merc based multiuser dungeon
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Getting UDP through NAT/firewalls/whatever for a game
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Microsoft Sparkle
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Subject: Adding spells

Subject: Adding spells

2004-12-26       - By Lee

 Back
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When adding spells, is there anything you have to do to make it survive
a game reboot?  It's been a while since I messed with this, but last
time I tried adding spells, they never alsted past a reboot.  It'd still
show up in the skill list (ie, when I typed practice as an admin) but
when I tried to cast it, it would tell me it didn't exist.  Also, what
would be the easiest way to change the spells as a whole?  Like say,
instead of casting a spell I want to have it where you exec a hack or
something like that.  Thanks.
- --
~  == FriedBob ==

"Hence to fight and conquer in all your battles is not supreme excellence;
~  supreme excellence consists in breaking the enemy's resistance without
fighting."
~  - Sun Tzu
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