Dynamic Descriptions 2005-03-25 - By Bernard Graham
Back Hi there
Has anyone ever created a workable dynamic description-solution for their muds. I am delving into this and would like to get some pointers and ideas.
Things I have started to think about include having weather, time of day and seasons affect the description. Also, how would you properly implement smells and even things like the size of a room, for example, if you are in a small room it might feel claustrophobic, whereas if you are on a road inside a town it might feel "open".
If anybody has any interesting ideas I would like to hear about it.
Regards,
Bernard __ ____ ____ ____ ____ ____ ____ ____ ____ ____ MUD-Dev mailing list MUD-Dev@(protected) https://kanga.nu/lists/listinfo/mud-dev
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